![]() These two tutorials are not for beginners but intermediate users and at this point I think anyone can figure out the split in the modeling set and the edit polys being edit mesh which are the main changes. For modeling some of the oldest things on this site are the Ferrari and Apache done in Maya 6 which is pointed out and they're both some of the best Maya tutorials I've ever seen. We did some general house cleaning and everything on the site is there because the workflow's accurate and it's useful content. ![]() For versions here we were thinking of doing some things in 20 as well as not everyone is on Maya 2011. I've picked up on this thing with the modeling menu set and it's one of the reasons for why there's no longer anything in the free section that is done in versions below 2008 (not sure when the split came, I think it was 8) hence bye, bye cartoon dog I think the free tutorials on this site would be some of the first things a lot of people new to Maya see and therefore we want it to consist of shorter projects that are not overwhelming when you're new and also we want to cover all fields of Maya to give people a bit of an overview to start off with so there will be a balance of basic dynamics, modeling tips and tools, shading networks, bump and normal maps, lighting, mental ray and so on. But there has probably been more since then. I think one had a train and one a catapult. Each one had a great step by step tutorial on modeling a semi-complex model using the most basic tools. nothing's going to happen.Īs for good tuts, I don't know if your local library has the "introducing Maya" books, but they were great. It won't matter how well you know Maya and it's tools, if there's no drive. what got you into this stuff in the first place. ![]() Some basic tuts to start with sure, but after that, you need to start doing what really gets you going. Plenty of guys around here to help you out with that one! So if you're anything like Acid (god help us) then model a cool car. The content you create in the tuts may be boring, but just use them until you get at least semi-confident with the tools, then just model something that really interests you, that's the only way you're going to see it through to the end, or however far it gets. Remember F1 for the Maya help files and there's also some free basics training on Autodesk's site which is good.īest thing to do is follow some really simple tuts at first. As well it shows UV layout and texturing so you get a good overview. My favorite tutorial on the site is Chef Ramsay because it describes the production workflow in character modeling and takes rigging into consideration. If you're already quite comfortable modeling I'd do the Sand Speeder because it includes so many different tools, or the Apache as it basically teaches you half of Maya in one tutorial but both these are long and quite difficult to complete for someone new to modeling. What's better to watch would depend on how much you already know in max, for beginners I'd go with the introduction to organic modeling, interior design or a low poly character as it gets you started and includes a few tools without being too much at once. If you look here you'll find the subcategories for modeling If you're looking for paid for tutorials on modeling in Maya this site has more than any other, and the content here is also the best for quality and getting results. We're also adding tutorials here in the next few days. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.We took the cartoon dog away with the new site, to make space for tutorials in newer versions of Maya and teach more diverse modeling techniquesīut download what's in the free section it should get you started and give you an idea of what's going on. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. ![]() Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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